< b> The Binding of Isaac
The Binding of Isaac is an indie video game created by video game developer Edmund McMillen and Florian Himsl in just two months. The brevity of the development, however, belies the games quality. Binding of Isaac sets itself one game design aim: to be fresh every time anyone plays it. To achieve this, Binding of Isaac uses roguelike game design and permadeath to create dungeons that are unique each and every time.