A lot of people have been asking “How long is Fallout 4?” It turns out that the answer is… No one knows!
Fallout 4 is so massive that not one person on the development team has seen all of it yet, not even the leader producer Jeff Gardiner. At a roundtable event Gardner said “I’ve played the game probably 400 hours, and I’m still finding stuff that I haven’t seen yet.”
So, we do know Fallout 4 is at least 400 hours long. That’s precisely 16.67 days, if you play it non-stop, which (let’s be honest) we probably will.
Everyone on the development team keeps talking about how they’re constantly running into new content they’ve never seen before. Game director Todd Howard says, “I’ll be playing the game and run into something and be like, ‘Who built this? What is this? It’s so big!'”
And just in case there isn’t enough exploration to satisfy your inner-wanderer, you’ll also be able to build houses. The houses don’t offer any functional purpose in the campaign, but then again this is Fallout so doing pointless things is half the point (ironic that).
We got to see a ton of Fallout 4 content at E3, along with some amazing new concept art. We also got to see the new character creation tool, which allows you to sculpt your character’s face in a bathroom mirror (jees; wish I could sculpt my own face in the bathroom mirror…).
Here’s all the info you need to know about Fallout 4’s gameplay
Fallout 4 begins before the apocalypse, with you as the sole survivor from Vault 111.
VATS returns and you’ll be able to blast some mole rats.
You can also give commands to Dogmeat
Pip-boy gives you access to minigames
A new crafting system lets you create weapons and armour
You can base build and build houses
Your canine friend will not be able to die. That’s right, you can’t lose the dog. Phew.
And there’s so much content even the lead producer hasn’t seen it all yet.
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