The Binding of Isaac Rebirth
The Binding of Isaac Rebirth is a game developed by Nicalis and Edmund McMillen. It is the sequel to the highly popular The Binding of Isaac and is available on Microsoft Windows, OS X, GNU/Linux, PlayStation 4 and PlayStation Vita.
The Binding of Isaac Rebirth
Deep Loot is a new Android based rogue-like that sends you off scuba-diving for loot. As someone who’s always wanted to go scuba diving and somehow never gotten around to it, I was pretty excited by the theme of this game, and developer Monster And Monster don’t disappoint. It’s an excellent new RPG that has been polished to perfection.
Unreal World is a procedurally generated roguelike survival game created by video game developer Saami Marranen. The game is set in a very realistic world which is packed full of Finish mythology and folklore. Instead of playing from typical, fantasy classes, you play from one of ten different Finnish cultures, each of which has an occupation, such as being a tradesman or fisherman.
Diablo 3 is a highly popular fantasy RPG game in the Diablo series, made by video game developer Blizzard Entertainment. In Diablo you pick from one of six different classes– Demon Hunter, Monk, Barbarian, Crusader, Witch Doctor and Wizrs, and must defeat Diablo, Lord of Terror.
Diablo 3 became the fasted selling PC game in its first 24 hours since release and was the bestselling PC game of 2012 with more than 12 million copies sold in that single year. In fact, Diablo 3 was so popular that it crashed its dedicated servers because too many gamers were trying to play.
Weird Worlds Return To Infinite Space
ital Eels new game Weird Worlds: Return to Infinite Space is a roguelike exploration / adventure / combat game set in space in the galaxy called Purple Void. The game generates a unique “instant space opera” with each play, featuring random locations, events that keep the game feeling perpetually fresh.
Dungeon Plunder is an interesting concoction of gameplay elements, being slot machine, RPG and roguelike all in one. Do all those elements come together to make one splendiferous gaming cocktail, or do they clash like Jager and Mayo (which is the ingredients for a disgusting cocktail called a “Smokers Cough,” in case you’re wondering). Anyway, my bad analogies not withstanding, is Dungeon Plunder good or not? I’m going to go ahead and get the bad news out of the way first. The combat in Dungeon Plunder has all the pace of a slug with a zimmerframe. Thankfully, that’s pretty much...
Looking for some great games like Binding of Isaac? Binding of Isaac is one of the most loved indie games of recent times. It was made by independent video games developer Edmund McMillen and Florian Himsl and released in 2011. Though it is fairly original, there are quite a few other games like Binding of Isaac available. In the list of games like Binding of Isaac below, we’ve looked for titles that either: have a religious them, are an adventure game, have a 2D top-down perspective or feature dungeon and roguelike sections. I hope you like these games like Binding...
Dwarf Fortress is a roguelike city-building game set in a fantasy universe that is procedurally generated. In it you play a groupf of Dwarves who aim to create a wealthy mountain home. To do so, you’ll need to fend off all manner of enemies and even when you do fend off enemies you’ll still lose as its not actually possible to “win” the game, per say. Charming!
Teleglitch has randomly generated levels that revolve around a story of science gone awry. The world is reconfiguring itself (hence the random) because of some experiments in teleportation and genetics then went royally tits-up. The levels hold a similar theme but the layout of the map changes with each play. There are destructible walls and moveable objects too, making for dynamic environments with hidden areas.
You start off with only your trusty pistol and knife combo. You’ll run out of bullets before long too, meaning you’re gonna need to know how to use a blade. You draw your weapon with a press of the right mouse button and aim via a reticle and a line drawn between your character and the target. You’ll never feel 100% confident in your weapon-ability as each new baddy packs a real punch, making combat an engaging challenge.