You know. Sometimes I love to just get away. Take a vacation. Sit by the sea somewhere and unwind, just listening to the waves, maybe reading a good book (or actually, writing a good book—something I’ve been known to do from time to time). I want to be submerged in tranquillity.
And that’s what Submerged is all about.
Submerged is a third person game with zero combat. It’s bathed in beauty. A mere look at one of the sceenshots below will reveal quite how serene the visuals are. The way that mute light breaks over the environment. The palm tress reaching towards the heavens. It’s like a relaxing vacation in a paradisal landscape.
There’s no fighting. And in my eyes that’s a good thing. I’ve always been a peace lover (one reason why my other site is all about meditation). Not that there’s anything wrong with virtual combat (emphasis on the virtual). It’s just that sometimes it’s nice to get away from it all.
I guess it’s ironic that a combat-free game is being made by a developer called “Uppercut games”. The name might suggest violence, but their game is all about peace.
I personally fell in love with Journey, and Submerged seems to capture a similar audience. It promises a deeper, more spiritual experience.
The official website describes Submerged as “A third-person combat-free game in which you explore a mysterious flooded city and discover the beauty of desolation in vast outdoor environments.”
Doesn’t that just sound lush? It’s such a refreshing change from “Run through an enemy camp with a machine gun”.
The developer’s site says, “You take on the role of Miku, a young girl who has brought her wounded brother to the city in their small fishing boat. Navigate the flooded city streets by boat, scale the drowned buildings, and use your telescope to scour the city…”
Navigating a flooded city by boat? Reminds me of Venice. And hopefully there’ll be just as much exploration to do here in Submerged as there is in Venice, the city of which British poet Arthur Symons said, “A realist, in Venice, would become a romantic by mere faithfulness to what he saw before him.”
Perhaps a shooter, in Submerged, will become a romantic by mere faithfulness to the beauty of the game.
Just take a look at the trailer:
The romantic poet in me (which accounts for 98% of me), has already fallen in love with Uppercut’s game. It’s irresistibly charming. And I’m far from the only one. Critics around the world have been praising Submerged; sites like Kotaku and Gamespot have gone as far as to suggest this might be indie game of the year. And it’s clear to see why.
Submerged is a perfect example of the sort of poetic romanticism that games can achieve.