10 Second Ninja Review
2D action platformer 10 Second Ninja has been garnering a lot of press attention of late, partly due to its premise, partly due to its excellent game design. Created by Dan Pearce and featuring music by Tim Rurkowsi, 10 Second Ninja has you filling the shoes of a ninja killing Nazi robots whose leader, Robot Hitler, wants you dead. Basically it’s that dream I had the other week, but in video game form.
With 40 levels, each of which reward you out of three stars, there’s a lot of longevity to be had from 10 Second Ninja, and you’ll eat all of it up like a fat kid in a candy store (which was me 10 years ago). It’s addictive too; you won’t be able to resist the urge to try to get the top score and more stars, and a leaderboard with Steam friends means you’ll constantly be challenging one another. Looks like Dan Pearce has mastered the fine art of addictive game design.
10 Second Ninja uses both controller support and keyboard support. Keyboard support is a little difficult and requires a spot of trial and error to get used to, but after a while it’ll become second nature.
On the negative side, there are times when 10 Second Ninja can feel like a chore. You’ll get irritated occasionally as you try to get the top score and the stars necessary to unlock boss levels and move on to the next world. This, however, is just a small gripe.
10 Second Ninja is perfect both for those wanting a short fun gaming session and those wanting something longer. The only people who shouldn’t play this game are those who easily get addicted: you’ll never put it down.
OVERALL: 4.5 out of 5
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