Indie gaming fans will remember Puppy Games from their previous title Revenge of the Titans. Now, they’re releasing Droid Assault, a game designed for players who like love the brain melting rush of dodging a storm of enemy fire.
What’s “Positive” about Droid Assault? Droid Assault makes is fast and intense, making you think quickly and helping improve decision making skills.
Droid Assault Review
The world is controlled by Omnicorp, a company which creates deadly automated military hardware. Their range of devastating devices reach from droids to assault mechs. You don’t want to mess with them.
Only you actually are about to mess with them. The droids have rebelled against the company. Now, you must destroy every droid. You’ll use a virus to take control of various droids in order to fight other . . . errr . . . droids. . . so, there’s a lot of droiding going on in here.
You’ll start off with a little droid that will infect other machines. You can effectively hop from droid to droid using a transfer beam. Using the beam you can amass an army of up to Eight droids. But be careful; in order to successfully take control of a droid your beam must have at least the power equal to the security clearance of the target droid (sounds a lot more complex than it is).
Every Omnicrop droid has the ability to upgrade. The droids you control can use upgrade tokens which can improve speed, battery life, shields and other options. You can also find repair tokens and monetary bonuses as well as rampage tokens which make your droids go nuts, raining a hail of fire on the enemy.
Droid Assault is proudly steeped in retro heritage, with classic visuals and audio. The graphics are simple but sharp and the lighting is atmospheric, creating mood and tone.
For controls you use the arrow keys to move. Left button fires while right button is for control beams. The controls are simple, which is perfect as you’ll be needing to move quickly.
There is so much to love about Droid Assault, from the presentation to the intuitive controls to the hectic action. But it’s the pace of the game that really brings it to life. You’ll be thinking on your feet and having a blast while you’re doing it.
OVREALL: 4.5 out of 5
There’s little more we love here on ARoleModel.com than a unique and creative game that makes you think differently. Antichamber is precisely that.
What’s “Positive about Antichamber”? Antichamber makes you use your creative mindset, forcing you to think about puzzles in unique ways. It also encourages mindfulness as you will need to be highly observant.
There’s something flipping weird happening with Antichamber. Somehow, even though the puzzles are mindbendingly complex and hard to solve; even though they could potentially leave you in a white padded cell shaking a keyboard in the air, you always want more of them.
IN Antichamber, you move with [WASD], look with the mouse, jump using [Space] and walk using [Shift]. Sounds simple, but what makes the game complex is the fact that nothing is ever as it seems. You’ll need to look at the game’s universe from every perspective in order to truly discover what’s going on.
The game is set in a world inspired by the immortal work of Dutch artist M.C Escher. It’s full of impossible physical forms that flippantly disregard the laws of physics. These impossible forms are key to the nature of the game. As you learn to traverse the impossible environment you’re shown drawings or messages that inform you of the lessons you’ve learned.
If all this seems a tad bizarre, let me assure you: it’s totally insane. Brilliantly insane, in fact. Alexander Bruce’s Antichamber is the type of game that makes you look at the world in a new light. And honestly, there is no achievement in the world of video game design any grander than that.
Overall: 4.5 out of 5.
It was only a few short weeks ago that Nifflas released Knytt Underground and already they’re releasing a new game. The Great Work was made in order to help promote a documentary made by Bautafilm.
What’s “Positive” about The Great Work? : The Great Work is a highly relaxing and beautifully presented game. Plus, it’s free. You can’t argue with a free game made by a well respected video game developer. . . can you?
The Great Work Game Review
In The Great Work, you play as Fulcanelli, as apprentice alchemist who believes he has produces a philosopher’s stone. You must journey out into the unknown, meeting other alchemists as you attempt to transmute stone into gold. On your way you’ll discover items, furnaces and a number of natural barriers that bar your progress.
Movement in The Great Work is achieved through [Arrows] with [S] jumping and [A] and [D] opening your inventory, swapping objects and equipping your items.
I was particularly impressed by the storytelling of The Great Work. The story motivates you to want to get into the game, and it’s helped by beautifully coloured graphics and ambient sound that make for an immersive and highly relaxing experience.
If you feel like kicking back and relaxing for an afternoon, put your alchemist gloves on and set out on an adventure in The Great Work.
Overall: 4 out of 5
Blood. Death. The anguished cries of foes wailing in pain before falling at your feet, their lives torn from them at your hand.
You aint getting NONE of that here cause this is Croixleur, the cutesy game with freaking gorgeous characters. It’s hack and slash. . . but it’s cuddly. . .cuddly hack n slash. LOVELY.
You play at titular character Croixleur, the Vermillion Vortex. As Vermillion, you’ll battle your way to the top of a giant tower as quickly as you can, aiming to go faster than your competitor, childhood friend Francesca “Fran” Storaro,” the Moonlight Sword. And why should you do that? Why, so you might complete the test of strength called the Adjuvant Trial once you reach the top of the tower, of course.
The game offers you three different modes: story mode (as described above), Score Attack—a three minute fight where you must score as many points as possible—and Endless mode—an onslaught where you must survive.
The game’s plot aint exactly Dostoevsky. It’s simple and lacks depth, but it’s enough to support the action packed gameplay. The translation has been done perfectly, too. The only time you’ll realise that this is actually a Japanese game is with the line “I learned it off by heart.” But, to be fair, I’ve heard people here in England say that line anyway—people with bad language skills, I mean.
Anyway, let’s not dismiss the game on account of the odd linguistic blooper. Everything else about Croixleur is awesome. Gameplay works in typical hack n slash form, with loads of attacks and combos and ten swords you can collect. Each of those swords has its own special power.
Then there’s the graphics. This game looks like Haribo tastes—which is downright yum-tastic, if you’re wondering. The animation is smooth, the art is beautiful. Croixleur looks like a dream.
So what have we got overall with Croixleur? Well, it’s beautiful. It’s great fun. The characters make me wish I were some 2D guy with bad hair so I could be in the game with them. . . it’s good stuff. Really good stuff. Play it now. Just click this link —— > HERE.