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Ghost Recon Future Soldier Gameplay
The game is a third-person shooter for most of the game, except when aiming using sights or firing from cover at which point the game switches to a first-person camera in order to facilitate more precise aiming. Cover can be partially destroyed, forcing the players to constantly seek other hiding spots. A new feature in the series is the “optical camouflage”, a form of active camouflage which allows the Ghosts to become instantly invisible. According to the game designer Rafael Morado, the optical camo technology, however, is still a prototype and there are as many disadvantages as there are advantages and its use will initially be extremely limited. According to writer Gabrielle Shrager, it is also possible to control drones.