Category Archives: Video Game Previews
Remember Me, the creation of Capom and Paris-based developer Dontnod Entertainment, looks to be a sexy, slick cyberpunk feast of a game. The game itself looks awesome, but naturally, being obsessed with characters , it’s Nilin herself which captures this author’s interest.
Nilin is a Sophisticated, Cyber-Punk Heroine
The theme of Remember Me, and the motive of Nilin herself, is hinted at through her opening words in the trailer: ‘A friend once said “The memory of a single man’s a fortress more complex than the vastest of cities.” Here, Nilin introduces us to the amnesia-themed story. She continues, ‘But we invented a key to the fortress: a son’s first words, a mother’s last words, a lover’s kiss, a father’s deception. There are no secrets any more. And if remixing a single memory can change a man’s life, then changing a single man could remix the world. That was my job, until someone did it to me.’
Nilin’s voice in this trailer (wonderfully acted by the way) speaks of a noble character. She’s motivate by a revenge story after being betrayed by her father (*1), she’s suffering from amnesia (that now hackneyed dramatic device) and she (luck lucky girl) gets to investigate an awesome-looking grimy cyber-punk city ala Deus Ex.
Of course, Capcom made sure to highlight Nilin’s pixel-ass as early as possible—which cheapens her character a little—but nevertheless, this is one slick looking, smart talking, strong feminine hero that we cannot wait to discover more of.
Call of Juarez Gunslinger's Billy the Kid
Fans of Supergiant Game’s Bastion will be pleased to hear that Transistor stays true to the developer’s form
Transistor is a bright and vibrant action RPG with excellent combat and decent voice acting (which is rare for an independent game). This is more than just another Bastion, though, it’s an improvement, to be sure. The cryberpunk setting and advanced combat (which includes both real time and TBC) make this a truly cutting edge title, at least that’s our impression from the Game Developers Conference demo.
The character that you play—a famous singer—gets access to a bizarre weapon, the transistor, which is something like a massive sword. You get access to this weapon at the start of the game and gain new abilities as you progress.
Transistor replaces Bastion’s immediate combat with a more strategic approach. You can attack in real time but there are sections where the combat turns to TBC style, where the action freezes, meaning that you can take your time and make a strategic plan of attack.
If the combat is good, the graphics are freaking amazing. The cyberpunk world is gritty and dark, with a biting atmosphere that really makes the game come to life. The characters are well imagined too and their animations are fluid. As for the transistor; it’s one cool weapon and I cannot wait to see how far it can be upgraded. Finally, the sound is excellent, but heck, this is a Supergiant game so you knew that already, right?
There is, however, one massive flaw with this game. And I think I need to speak directly to Supergiant to make a massive complaint about this. How DARE you wait me wait till 2014. .. I mean, are you guys serious?! I FULLY EXPECT to receive a copy of this game within one week, okay? XD
head to Supergiant games for more.
Okay, so technically none of this trailers for Star Wars 1313 are new, but they’re included in our list of trailers for today simply because it’s good to remind yourself of what you’re going to be missing out on. After Disney closed LucasArts, development of Star Wars 1313 was confirmed to be over.
So, all these great trailers of Star Wars 1313 that we saw at E3 and beyond are really just teasers. . . dirty little teasers, making us believe we’ll be jumping into awesome galactic action, then walking out on us at the last moment.
Star Wars 1313 Trailers: A Dirty Tease
Check out the first ten minutes of Badland, the 2D cartoon-style game for mobile devices. Personally, I love the atmospheric use of sound and graphics in Badland. What do you think? Share your comments for the games developer below.
The artistic use of light and colour, combined with the forest sound effects, creates a rich sense of atmosphere and environment in the beautiful Badland game.
Badland First Ten Minutes of Gameplay
Along with some nice assets, Ninja Gaiden 3 Razor’s Edge’s new trailer shows off the combat and weapons. . .
Ninja Gaiden 3 Razor’s Edge’s new trailer shows of all the weapons and combat you’d expect from the game. Will this entry in the series live up to expectations? Personally, I’m worried they’ll go with the flow and make this game easy, which is not what you want from Ninja Gaiden.
Leave your comments about the Ninja Gaiden 3 Razor’s Edge trailer below.
Remember Me’s new game trailer shows off combat and enemies. With one of the most unique game worlds and one of the most interesting stories to be seen in gaming in years, Remember Me is looking like an exciting prospect. Will its combat be as good as the rest of the game? Let us know your opinion below.
Don’t forget to check out all the latest Bioshock Infinite news HERE.
A new trailer for Injustice Gods Among Us,, which features Raven has been released and shows awesome revamped Mortal Kombat style graphics.
Obviously, you expect Mortal Kombat-esque gameplay from Netherrealm Studios, and you get it (watch the videos and count how many moves are directly taken from Mortal Kombat 9).
From the looks of the trailer, Injustice Gods Among Us could be a real contender among beat-em-up fans. Could this be a major title at EVO this year? What do you think? Let me hear your thoughts in a comment below.
A new trailer for Saints Row 4 has just been released. You may have thought that the Saints Row series has become crazy and dumb enough already, but apparently you were wrong. Dead wrong. The crazy / stupid metre has now been turned up to ten with Saints Row 4.
Saints Row has always worn its carefree heart on its sleeve, with futuristc jetpakcs and Tron-esque levels. Saints Row was the rebellious punk who didn’t give a funk what anyone thought of it. And now its taken that attitude and amplified it into oblivion.
Check out the new Saints Row 4 trailer. It’s stupid. .. and crazy. ..
In a press release it was revealed that the story of the game carries right on where Saints Row 3 left off. “ In Saints Row IV, the head honcho of the Saints has been elected to the Presidency of the United States. But the Saints are just getting started. Now the larger-than-life insanity of the Saints series gets a new twist with a catastrophic alien invasion, and the aliens have transported the Saints to a bizarro-Steelport simulation. Wield gargantuan superpowers and fight to free humanity from alien granddaddy Zinyak’s mental grasp. Escape the simulation that’s trapped the Saints crew, or die trying.”
Wow. Sounds crazy. . . and maybe kinda stupid.
There is a new God of War game in development, as hinted at in God of War Ascension. SCEA want it to be the best God of War game yet.
The new God of War will be the series’ first game for Playstation 4.
As always, it’s up to you, fellow gamer, to tell SCEA how you would improve upon God of War Ascension to make the new God of War game for Playstation 4 the best GOW game yet.
Give us your answers in a comment below. As usual, if we get enough serious and in-depth responses, and over 100 LIKES, your feedback will be going straight to SCEA PR.
Here’s my answer
How to redesign God of War Ascension for the new God of War on Playstation 4
To me, being a huge beat-em-up gamer, the main issue for God of War Ascension comes down to the combat. There simply wasn’t anywhere near enough challenge in the single player campaign, and the multiplayer failed to create strategic and complex gameplay.
With games being as giant and complex as they often are these days, there’s no reason God of War couldn’t work like a fully-fledged fighting game, like Street Fighter 4 or Tekken.
Obviously, GoW is never going to be Tekken or Street Fighter, but there’s no reason it couldn’t take some of the mechanics, strategy and challenge of those two great fighting games and create a God of War equivelant. This would make God of War for Playstation 4 the best yet.
Now it’s over to you. Let SCEA know how you would design God of War for Playstation 4 and if we get enough feedback this page will be sitting pretty in SCEA offices.
Okay guys, it’s over to you again. We need your best ideas for design improvements to be made to Street Fighter 4 to make Street Fighter 5 for PS4 and XBOX 720 the best fighter in the world.
Capcom have hinted that they’ve begun work on Street Fighter 5 and naturall, both Capcom themselves and we, the gamers, want Street Fighter 5 to be the best Street Fighter yet.
As usual, if we get more than ten quality answers in the comments below and 100+ Likes to the question “How would you design Street Fighter 5″ this page will go to Capcom PR.
So, I’ll start with my own opinion. . .
How I would redesign Street Fighter 5 after Street Fighter 4. . .
Being a semi-serious, often tournament-going Street Fighter player, the most important thing for Street Fighter 5 for me is training. I want the game to accommodate for serious training. To do that, I’d personally change the following:
Directly connect training room to online mode: It should be possible to jump straight from the training room to an online match, and vice-versa, without all the loading screens. This way, as son as you finish a match, you can go into the training room and learn from the mistakes you made in the match.
Frame date: There’s no reason frame data shouldn’t be visible in the training room, possibly with hitboxes too.
Match analysis: Include stats for the most punished moves, hardest hitting combos, number of whiffed moved etc to allow for quicker gameplay analysis.
Detailed tutorials: Tutorials in Street Fighter generally don’t exist or aren’t that great. The game should actively teach players how to get to an okay, semi-tournament level.
Okay, those are my personal main design changes for Street Fighter 5. Add your own design improvements in a comment below, hit like, and if we get enough interest this page is going straight to Capcom PR.
Bethesda have announced a new Dishonored The Knife of Dunwall DLC. The DLC will features an expansive story as players resume the role of assassin Daud, who killed the Empress in the beginning of the main campaign.
Filling in another important chapter of the Dishonored story, The Knife of Dunwall’s story will develop dependent on player-actions. As Daud, players will make important character developing decisions that will either lead Daud to darkness or see him redeeming himself of prior actions.
The DLC is packed full of new weapons and new areas to explore. It will be released alongside the other DLC, The Brigmore Witches, on 16th Aprul and will cost 800 Microsoft Points or £7.99 for PC and PS3.
Images of Dishonored The Knife of Dunwall DLC
Ahhhh, this is the life, kicking back with the new Tropical Skyrim mod. Kinda makes you wonder what the point in all those bows and arrows and greatswords is.
Look at the lush green forest of the Tropical Skyrim Mod. . .lovely.
Now when we get home from work we can forget all about skill and strategy and sit by the water listening to the bird’s chirping peacefully. Kinda like video game poetry.
The Skyrim Tropical Mode literally turns the entire environment into a tropical theme, with jungles beaches and forest. Plus there’s pandas, tigers, apes and other animals.
Relax for two minutes with this awesome video on the Skyrim Tropical Mod. Then, if you want, go stab someone with your Dragonbone Battleaxe. . . whatever’s good.
Skyrim Tropical Mod video
Check out these new Starcraft Ghost images, including cosplay, characters, wallpaper, gameplay graphics and more.
There’s likely no more nobler endeavour that a video game designer, studio or publisher can make than to aim to help teach children through games. The majority of the time, however, attempts to do so fail. The vast majority of games that educate kids are so lacking in the fun department that children simply don’t want to play them. Clearly, that’s not going to be the case with Disney Interactive’s Disney Infinity.
Disney Infinity is a game from Disney Interactive that follows in the footsteps of Toy Story 3: The Video Game. What made Toy Story 3 so enjoyable was its Toy Box mode, a mode which allowed players to play as toy Story 3’s characters Woody, Buzz or Jessie and play in an open world toy box, being assigned missions by various characters and unlocking toys and other assorted goodies.
Toy Box was a truly excellent gaming experience. That’s why Disney have now decided to expand on the Toy Story 3 game by making Disney Infinity, a game squarely focused on the Toy Box mode.
If you’re a gamer yourself, you probably already realise why Disney Infinity is so exciting a prospect, but if you’re a parent you may require a little more convincing. Thankfully, this isn’t just a game. Disney Infinity, from what has so far been shown, will be a great means of teaching children to use their creative brain and also to develop social skills.
Let’s start by getting to grips with how Disney Infinity works. It’s a new system from Disney in which you have special figures of Disney characters that you put on a base, you then play as those characters in the game.
More interestingly, in Disney Infinity you get to build the game world in any way you like. You can build race tracks and buildings, you can build your world however you like. Having built the world, you then share it with friends online who can download and play on the world you created themselves.
Even better still, you get to play through the worlds of all your favourite Disney characters. You can play as characters from Pirates of the Caribbean, Toy Story, The Incredibles, MonstersUniversity and more. Each of these characters have their own unique world which players can build. So, for instance, in Pirates of the Carribean players will be able to build pirate ships.
So, why is Disney infinity such a good game for kids?
Simple, Disney infinity teaches kids to use their imagination and their creative brain in order to build up the different worlds that the Disney characters inhabit.
Not only this, but having used their creative brains and imaginations to build the world, kids then get to share their creations online with the rest of the world, encouraging their social skills
Disney Infinity looks like it might become a very good game for kids. It’s coming out on June 18th so stay tuned!
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Killzone Shadow Fall might look absolutely stunning but it’s precisely the same game only with better graphics. Which, ironically, is so typically Sony – failing to deliver genuinely new gameplay experience but simply pumping out the same old tripe with better visuals.
Killzone Shadow Fall was the PS4’s most hype moment during the Sony conference. It was the one game that truly showed the power of the Playstation 4. It looked absolutely stunning.
Then again, it’s entirely possible that the Killzone footage shown could just have been a pre-rendered cinematic . . . which might stir a few memories with regard to former Playstation console launches.
So, we have a game that appears to play precisely the same as older games and fails to deliver any new gameplay experience, with amazing graphics that might just be pre-rendered.
like Killzone Shadow Fall on PS4 show developers lack of creativity
Just in case this all seems a bit Sony-hate-laden, let me just say that the Playstation 4 hardware looks stunning—I’m personally most interested about the streaming possibilities. The PS4 looks more than capable of seeing some amazing game releases, but it’s not the power of the console that matters but rather the creativity of the developers.
Now that we’re heading into a new era, you’d hope developers would make the effort to put out new gameplay experiences. Sadly, if Killzone Shadow Fall is anything to go by, PS4 games might just be the same old experience with a lick of paint.
Come on devs, we want new gaming experiences, not Killzone with a PS4 facelift!
YOUR TURN! Like n share thanks
Capcom’s Remember Me not only has Nilin (one heck of a cool character) and a slick cyberpunk style, it’s got some pretty darned inventive gameplay too, as these interview notes reveal.
Capcom’s Remember Me: The Latest Revelations from Interviews
- At the beginning of the game, Nilin doesn’t know who she is and has to discover the truth about herself and the world she is in.
- Nilin will have access to many different combos, which can also be customised. The combos are easy to perform but combat requires a lot of strategy.
- The story will be told through the environment. Some of the story may be written on walla or on billboards. This makes for a greater sense of immersion.
- Nilin will be able to access the memories of other characters
- Every other character in the game has at least one memory that can be accessed
- Nilin is the coolest character of the year (okay so that’s just my opinion and isn’t from any interview).
- One of the biggest parts of the game is the ability to traverse the environment freely, climbing walls and scaling building and more.
New Remember Me Preview
Gamtrailers recently uploaded a great new HERE.for Remember Me, which highlights Nilin and the gameplay and combat. Check our the video